Bridges
Root: \\Content\ProceduralWorldGen\Blueprints
Road/Railway Bridges:
(BP_Railway_Bridge) (BP_Railway_Bridge_b) (BP_Road_Bridge)
Road/Railway bridge Blueprints interact with PCG. Trees will be removed when a bridge is added (Only trees are removed, sub-plants belonging to the ecosystem continue to spawn).
Tree Remover:
Procedural Rope Bridge:
(BP_Rope_Bridge)
You must drag the spline point while holding ALT.
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