> For the complete documentation index, see [llms.txt](https://scanslibrary.gitbook.io/procdural-world-generator-ue5/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://scanslibrary.gitbook.io/procdural-world-generator-ue5/multi-biomes/getting-started/road_map/river-lake.md).

# River/Lake

Just paint the landscape with the "**Ecosystem\_River**" layer. All entities will spawn automatically.

<figure><img src="https://958728131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmttWdJAzBsr0gDAbY0LP%2Fuploads%2FXS8CCay1Et5W1PbmxgVi%2Flake.JPG?alt=media&amp;token=64b853c1-6ea2-44ae-a4a1-08251d4f920b" alt=""><figcaption></figcaption></figure>

### 1- Creating a River with Painting

{% embed url="<https://youtu.be/OlHSTi1366w>" %}

### 2- Creating a Lake with Painting

{% embed url="<https://youtu.be/hcwytoI3opY>" %}

You can find the **water plane** here:

<figure><img src="https://958728131-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmttWdJAzBsr0gDAbY0LP%2Fuploads%2FWQWR8vegYNi7RVBnodFN%2Flake_2.JPG?alt=media&amp;token=4c67224e-21ef-4eaf-b0a6-4fa6ee4c6849" alt=""><figcaption></figcaption></figure>
